Passionate animator with experience in Games, Features and VFX
Worked on the campaign for Call of Duty: Vanguard, currently working on an unannounced project
Worked on the films "Dark Phoenix" and "The Call of the Wild"
Learned the VFX pipeline and MPC's proprietary tools in the animation academy program
Worked on the animated feature film "Racetime"
Created creature animation sets for a game called "Outlaws of the Old West"