Hardworking Animator/3D Artist currently living in Montréal, QC
- 3D Animation with Maya and 3DS Max
- 3D Modeling
- Strong understanding of animation principles
- General knowledge of rigging in Maya
- Digital sculpting with Zbrush
- Retopology with 3D-Coat
Worked on the films "Dark Phoenix" and "Call of the Wild"
Learned MPC's tools and the VFX pipeline in the animation academy program
Worked on the feature film "Racetime/La Course des Tuques"
Created animations for a game called "Outlaws of the Old West"