Greater Dog

Low Poly Wireframe

Low Poly Wireframe

High Poly

High Poly

Here's my model of Greater Dog from Undertale!

I used a high to low poly workflow with Zbrush, 3DS Max and 3D-Coat and then textured the model in Substance Painter and Photoshop. I then used Maya and RapidRig Advanced to UV Map and rig him. Final renders were made using Marmoset Toolbag 3.